In summary
- W-Coin introduced an inactivity rule that burns 5% of tokens after 3 days offline, seeking a more active ecosystem.
- Premium W-Galaxy players were exempt from this burn, accessing exclusive benefits through paid subscriptions.
- The final snapshot will define W-Coin airdrop allocations, with 70% of the supply going to eligible TON participants.
Telegram game W-Coin has introduced an inactivity rule before its next airdrop on The Open Network (TON). While this is standard practice for tap-to-earn games, it is unusually brutal for players.
Anyone who is offline for three days will see 5% of their supply burned each day until they log back in. In comparison, X Empire, another tap-to-earn game, allowed players 30 days of inactivity before touching any tokens.
“This ensures that only active players shape the W-Coin ecosystem, increasing their chances of winning,” W-Coin posted in an announcement on Telegram, adding that it will help boost the price of W-Coin ahead of its launch.
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X Empire had a similar message, stating that the burning was to “honor” its most loyal and active users. However, some community members have pointed out that three days compared to 30 seems particularly harsh, especially in a genre as simple as tap-to-earn, which follows the basic premise of a clicker game.
Community reactions seem mixed. Some see it as an opportunity to have a proportionately larger share when the airdrop arrives. But others feel the rule is too drastic.
That said, W-Galaxy subscribers are exempt from inactivity burn-in. W-Galaxy is a premium version of the game available in two levels, Complete and Lite, for 249 and 149 stars respectively, a virtual currency on Telegram. For reference, the minimum number of stars that can be purchased is 250 for £5.94.
The highly anticipated W-Coin token launch on TON is scheduled for sometime in December. Additionally, W-Coin is expected to airdrop, with 70% of the token supply allocated to eligible participants.
The game took a “snapshot” — a term that explains the recording of on-chain data from a specific moment — at the end of October. However, progress in the game and the Mining phase continued, presumably with another snapshot, probably the final one, before the token was released.
Once the final snapshot is taken, the team will use this data to calculate player token allocations and prepare for the December token listing and airdrop.
Edited by Stacy Elliott.
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